More TSBK03 demos

Here are a few demos from later lectures


Metaballs

Skärmavbild 2024-10-04 kl. 14.43.18


Simple demo showing how metaballs can be implemented without any optimizations, doing to much work in the CPU and checking all-to-all. And it still runs.


download


Scrolling textures

Skärmavbild 2024-10-04 kl. 14.45.01


Maybe the most meaningless screen shot? Sorry for saying that things are simple, but an effect done in two not very complicated lines of shader code is not really what I would call advanced. But it looks nice!


download


Plain ASSIMP loaders


Loading ASSIMP files can be a daunting task. My tests on skinning data are not yet good enough to share but the plain loaders of geometry work pretty well. It comes in two versions, one using C++ Vectors and one using GLUGG. They are pretty similar since the extra features of GLUGG does not matter much here.


Both are based on the immediate more sample code “Sample_SimpleOpenGL.c”.


download

This page is maintained by Ingemar Ragnemalm.