Important: Every lab starts with a “dugga”, a short written test which takes about 15 minutes. This test is part of the grading system and necessary to include individual examination. The alternative would be a full-scale exam but this is IMHO better in many ways.

1. Generating procedural images on CPU and in GLSL

2. Using Open Shading Language in Blender or 3DSMAX

3. Generating and modifying 3D shapes using geometry and tesselation shades

4. Fractals, terrains

R1, R2: Two extra lab sessions if you havn’t finished.

The lab material for most labs are primarily designed for Linux but also runs under MacOSX and Windows. For lab 2, we will either use Blender, which is available for all three platforms, or 3DSMAX, which only works on Windows.

© Ingemar Ragnemalm 2021