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The TDDD56 Multicore and GPU programming course is split in two separate but not independent parts, one about Multicore CPU programming, and the other on GPU programming. The CPU material is on the official course page.

Both parts are vital knowledge for being an advanced modern software developer. Computers are increasingly multicore and distributed. The art of programming can no longer be limited to a single CPU thread, or even a single type of hardware. And that is why this course covers both CPU and GPU. Neither should be ignored.

Link to the official course page

About having a course in two parts like this: With different teachers on each part, of course they will feel rather different, but you should know that we are making efforts to connect the two so the course feels like a whole. In particular, I work towards more focus on sorting on the GPU, and the sorting competition covers both CPU and GPU sorting. Another connection is intentional similarities between lab 1 and 4. Linking it together is not a trivial task, and a work in progress, but you should know that we are not ignoring it.

For 2017, the course undergoes a major revision, switching focus somewhat, and just like we previously connected our parts with the sorting as common competition focus, we will now do the same with the new material.

For 2018, there will be a new course book for my part of the course. The book is called Attack in packs, 146 pages, and will be available both online (free!) and as hardcopy. And I promise you, the hardcopy will be inexpensive!

News 2018-08-28: The first test print/proof arrived today, and we have a book! It looks good! :)

AIP-cover

This page is maintained by Ingemar Ragnemalm